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Matthew Kohl [20 Sep 2008|03:48pm]
Character:
Deity Name: Cosmetics
Pantheon: New God
Current Alias: Goes by Matthew Kohl currently, but is also known as Cheveux L'Oréal, Estée Lauder (or William P. Lauder), Max Factor, Revlon Almay, and Mac depending on who you talk to.
Apparent Age: Who knows. He can make himself look pretty much any age that he likes. It varies from day to day.
Occupation: Professional kept man

Personality: Cosmetics is a pretty flamboyant guy. But don't take that the wrong way. Just because he likes wearing makeup and women's clothing, and use feminine products doesn't really mean anything when it comes to his sexuality. He's all for the ladies.

He's a generally sweet kind of guy and doesn't have a vicious bone in his body. He likes to help, and likes to gab on with the girls about the most recent fashions and fashion statements. He loves going to shows and loves shopping. But he also really likes guy things too. Like building stuff.

But he's definitely not a guy's guy. A man's man. Guys who aren't secure might find themselves put off or offended by him.

Cosmetics is a little bit flighty and a little bit flirty. He's a touch risky and more than a little bit frisky.

History: Cosmetics, the substances used to enhance or protect the appearance or odor of the human body, have been around since at least 4000 BC, where the earliest known example was found in Ancient Egypt. But they certainly didn't get really fun until the middle of the 20th century. Cosmetics include skin-care creams, lotions, powders, perfumes, lipsticks, fingernail and toenail polishes, eye and facial makeup, permanent waves, colored contact lenses, hair colors, hair sprays and gels, deodorants, baby products, bath oils, bubble baths, bath salts, butters and many other types of products, each one absolutely beloved by their patron god.

And yes, it's patron god, not goddess. Maybe a little bit odd that something so predominantly used by women would be represented in the world of deities as male. Perhaps it was due to the mild confusion of early use by aristocratic males to enhance the paleness of their skin, or create a beauty mark that they didn't actually have. Or maybe it was just because he damned well felt like being male, thank you.

This new day and age is absolutely ripe with many different cosmetic companies, and products, for that matter. More than any one person could have dreamed of. It makes Cosmetics absolutely giddy to go into department stores, or Body Works, and see all of the glorious things therein. He likes to spend whole days showing the behind-the-counter girls just what they're doing wrong to themselves and those around them. Teaching them the better techniques.

America was always more free with things, so the decision to make that move wasn't hard at all. Especially after the declaration of Queen Victoria that cosmetics were vulgar and only apropos for prostitutes and actors.

Cosmetics has absolutely thrived since arriving in America. And absolutely adores all the different styles that the Americans have. Even the bad ones.

PB: Eddie Izzard
Image Link: http://i161.photobucket.com/albums/t210/scelestusira/things/girltalk.jpg
Journal: pretty_up

Sample Post: "No honey." He shook his head. "Absolutely not. I cannot let you do that to yourself."

"But." She protested, the eyeshadow sponge moving toward her face again.

"I said no."

"It's my favorite color."

"It isn't your favorite color dear, it's the color of your eyes."

"Yes. And my favorite colo..."

"No. Just because your eyes are blue doesn't mean that blue is your favorite color. Do you wear blue? No. You wear pink. A lot of pink. I would say pink is your favorite color. Also, because your eyes are blue and your favorite color is supposedly blue does NOT mean that you should be wearing blue eyeshadow."

"I have always..."

"Tacky."

"What?"

"It's tacky. Please stop. Try this instead." He held out a lovely trio of browns to her. "Just... not too much."
What?

Dexter Morgan [20 Sep 2008|12:49am]
IC:

PB: Michael C. Hall
Name: Dexter Morgan
Nicknames/Aliases: Dex, Dexy (Deb only.)
Age: 32

Powers: None

Handicaps: Dexter has what he calls a Dark Passenger, a voice inside that encourages him to kill. It laughs when something is familiar. Urges him on when the scent of blood is nearby. Occasionally he abandons his careful ways and gives in to the Dark Passenger, which is a rush, but is against The Harry Way. He tries to keep from doing such things.

General Appearance: Dexter has dark hair, blue eyes. His clothing is always nice and he's always clean. It's part of Harry's Code. Don't draw attention to yourself, and always look neat. He doesn't dress fancy, but has suits for the occasions that need them. He looks like the average guy. Not bad to look at, but not a model. He's tall, but not too tall. Strong, but not overly muscular.

Other physical quirks: None.

Special abilities: Dexter is amazing at blood spatter analysis. He can look at the sprays and almost immediately tell what happened and how many people were involved.

Relatives: Unknown Mother, Unknown Father, Harry Morgan (Foster father), Doris Morgan (Foster Mother), Deborah Morgan (foster sister, two years younger), Brian (Older brother, he and Dex are Irish twins)

Occupation: Blood Spatter Pattern Analyst

Education: Through college

Tell us something we don't know: Occasionally Dexter wonders what life would be like if he were actually human.

History: Something happened to Dexter when he was young. Something got into him too early and changed him. When the Morgans adopted him, he had no memory at all of his life before them. It was all a complete blank. But there was something inherantly wrong with him. He didn't feel things like other people did. He was off.

At the age of fourteen, Harry took Dexter camping. He'd known that Dexter was different, and it was time to find out exactly how. The neighbor's dog had gone missing, and Harry had found the grave, but it hadn't just held dog bones. He confronted Dexter with this, who didn't lie about it. That was the beginning of Dexter's instruction into the real world.

Harry knew that there would be no stopping what was inside of Dexter, that it had gotten a hold of him too quickly to be squashed, so he decided to help Dexter channel it into something good. A way of making the world better. He taught Dexter how to seem like a human being, taught him all the right disguises to use. Taught him how to react like a human would. Taught him how to get away with everything that he did. Harry was a cop. He knew just how to instruct Dexter on getting away with things. He also told Dexter to only do it to people who deserved it. The monsters out in the world who were doing horrible things to others without any reprocussions. Rapists, murderers, child pornographers. These were the sorts of people that Dexter would go after. Harry said "You must always be sure", and so Dexter is always sure.

Dexter's first time with a human was when he was 19 years old. The nurse that was supposed to be helping Harry be comfortable while he died. She was purposefully overdosing Harry. Her inner beast called to Dexter's and he recognized her right away for what she was. Harry confirmed it, and gave his permission. The Dark Passenger was out. Free to do what it wanted to do.

A job with the police force came after college. Dexter found that he was really good at forensics, and landed in blood spatter. He got himself a girlfriend - who is nearly as screwed up as him, her ex husband beat and raped her, taking away all her interest in sex, which suits Dexter fine. His life is as normal as a life can be when you're not truly human, and you occasionally spend time disembowling people.

Personality: Generally speaking, Dexter doesn't have a real personality. Everything about him is fake. Acting at it's finest. He doesn't feel human things, and only acts human because Harry taught him how. Every smile he gives, every bit of sympathy is false. The personality that Dexter has created for himself is that of a nice guy. An average guy. The Dexter Mask is a charming, witty man who is ready to smile and capable of no wrong. The Dexter Mask is kind and helpful.

The real Dexter is violent and enjoys seeing people die. He doesn't understand emotion, and doesn't feel them. Sex for the Real Dexter is out of the question. Not something he's interested in, and not something he understands. Sex is undignified. He also cares about the wellbeing of children, which is not at all false. He hasn't been able to figure it out himself, but kids matter to him. They're the only people he refuses to hurt.

Dexter hates blood.When he sees blood it puts him on edge. He finds it disgusting and intolerable. His job makes it so he's able to catagorize it and organize it, making it alright. Making it clean and sterile.

Animals don't like Dexter. Not any of them in any way. He once had a turtle, and he pet it once. It retreated into it's shell and died


Dexter was orphaned at age 3.
Laura Driscoll and Joe Driscoll are Dex's real parents.
They died in a bloody dismembering which Dexter watched with his older brother. They sat in blood for two days before anybody found them and the body bits.
He has an older brother, an Irish twin, by the name of Brian.
Harry Morgan was the first officer on scene at the crime where Dexter was found.
He was fostered and later adopted into the Morgan family.
Harry Morgan, father, Doris Morgan, mother, Deb Morgan, sister.
Doris Morgan died first, and Harry later on.
Deborah Morgan is a police detective.
Dexter lives alone in an apartment, owns a car and a boat.
Never been married.
No criminal record.
What?

Delia Thorn [20 Sep 2008|12:48am]
IC:

PB: Asia Vieira
Name: Delia Thorn
Nicknames/Aliases: no nicknames
Age: 8 years old

Powers: Wind control, mental powers of persuasion and manipulation, can control canines, ability to cause accidents, innate ability to know if anybody is a threat to her. Immunity to illness.

Handicaps: Churches, religious items, new-age and healing items. Prey animals tend to know what she is and react badly to her.

General Appearance: Delia is a fairly normal looking little girl. She doesn't particularly stand out upon first look. Her hair is a dark brown, and her eyes are black. She has pale skin, and an almost perpetual frown on her face. If you take a closer look, however, she might seem a little bit creepy. Her eyes don't seem to have any difference between the iris and pupil, and they have an unnatural amount of intelligence in them. She tends to be neater than most children. Always clean, always well dressed.

Other physical quirks: None

Special abilities: Delia is a charismatic liar, and astoundingly apt at being two faced for an 8 year old.

Relatives: Adopted Mother - Karen York, Adopted Father - Gene York, Real Father - Damien Thorn, Twin Brother - Alexander York

Occupation: Being a kid.

Education: The normal education for a child her age.

Tell us something we don't know: Delia keeps a mental running tally of all the deaths she's caused, proud of each one. So far she stands at 7, a big number for an 8 year old, and an even bigger number for only one year.

History: Delia was born of Damien Thorn and Kate Reynolds, a journalist. She was born after Damien died, and it is presumed that Kate died in childbirth, as Delia was adopted out from St Francis Orphanage as an infant.

Her years previous to her turning 8 were fairly normal, lacking in anything significant, aside from her lack of childhood illnesses or friends. She also had a tendency to bite and scratch as an infant, but that was pretty much written off to accidents.

She had problems with a bully, whom she beat with her lunchbox, but her parents believed she was defending herself as the boy had done many horrible things to her first, like putting gum in her hair and stomping on her sandwich, as well as hitting her which started the beating.

When she turned 8, she got her period for the first time. She had an accident with a horse that spooked and bucked her off, and in the hospital her doctor and a family friend, Lou Hastings revealed the anomaly.

This is when things started to get bad for the York family.

Incidents with Delia started to rise. She began lying to people and acting oddly around them. Differently in front of her parents and everybody else. Her mother grew suspicious of her, but her father remained fiercely loyal.

Delia's nanny, Jo, was killed in an accident, and shortly after that it was revealed that Karen York was pregnant. As she went along and the baby grew within her, Karen grew more and more paranoid about Delia. Soon she decided to investigate the little girl's past.

An ex-cop private detective named Earl Knight found out that Delia was born of Damien Thorn, and about the death of Sister Francesca, one of the two nuns who got Delia adopted. While he was investigating, the other nun, Sister Yvonne (now going by Felicity) also died, her last words calling the child a beast. He found the young girl's home and in it found a journal and folder with clippings that he sent to Karen right before he died himself.

Alexander was born in a slightly traumatic situation. Delia had been scared and crawled into bed with her parents, Karen awoke in a panic, screaming about Delia trying to kill the baby. While Karen was in the hospital, a new nanny was brought in by the name of Lisa Roselli. When Karen returned, she found Delia a new girl. Polite, friendly and happy to see her new brother, Alexander.

She received the package from Earl Knight, and after reading it, went back to a priest by the name of Father Mattsen that she'd been talking to prior to Alexander's birth about what it all meant. It was revealed to her that Rome - a place that her husband had been talking about going and putting the kids into school - was the Fourth Kingdom in Revelations. From there she went to confront Lou, suspecting him of something, but not sure what.

Lou admitted - after being stabbed in the hand with a scalpel - that Damien Thorn was Delia's father, and the antichrist. That the girl had been carrying her own twin inside her womb until it could be implanted and given life, and that he had taken the fetus from Delia and placed it into Karen.

Karen killed him and returned home, intending to kill both children. She instead killed herself.

Personality: Delia is evil incarnate. She doesn't care about anybody around her, doesn't have any feelings toward the deaths that she's caused, or other people's pain. She knows who and what she is, she knows who her real father is, and she knows many other things that she's never been taught.

She is unbothered about people's reactions to her, only taking action if they're a true threat to her well being or the success she might have in life.

Her emotions don't show, if she even really has any. She uses external showings of emotion purely to manipulate. Occasionally her smiles are real, but generally those smiles only occur when something bad is happening or about to happen to somebody.

Miscellaneous: Goes along with the Damien Thorn apps.
What?

Karen Walker [20 Sep 2008|12:47am]
PB: Megan Mullally
Name: Karen Delaney St. Croix Popeil Walker Finster. Karen Walker
Nicknames: Kare, Miss Karen, Kare Bear, Kiki (mother only)
Aliases: Anastasia Beaverhausen, Pilar Palabundo, Shu Shu Fontana (drag)
Age: 47? Birthday assumed to be January 12, 1959

Powers: Karen has no powers per se. She just has no soul.

Handicaps: Everything about Karen is pretty much a handicap. She doesn't understand poverty or poor people, the meaning or value of money, where she is most of the time, and occasionally doesn't even know what's currently going on around her. Drugs and alcohol play a big part in her life, which may or may not actually be a handicap, considering she's nearly always drunk, and nobody can ever tell.

Technology is also a very big handicap for Karen. She can barely answer a phone on her own, and she definitely can't use a computer or even a fax.

General Appearance: Karen is of average height and weight, and very busty. Her bra size is 34C. She has flawless skin (possibly due to plastic surgery), and correct posture. Her hair is dark brown, and her eyes match. She may or may not have paid good money for that.

Other phyisical quirks: Karen's hair is not always her hair. It's always real hair, however.

Special abilities: Drinking. Karen can out drink anybody on the planet. Being evil. Belittling people. Spending money. Travelling with a martini and never spilling a drop.

Relatives: Mason "The fat one" and Olivia "The Girl" Walker (Stepchildren), Lois Whitley (Mother), Sylvia Walker (Mother In-Law), Kimmie Walker (sister in-law), Ginny Whitley (sister), Jonny Walker (brother in-law), Lyle Finster (Ex-husband), Stanley Walker (ex-husband), Dick Popeil (ex-husband), Mr. St. Croix (ex-husband)

Rivals: Beverly Leslie,

Occupation: Personal assistant to Grace Adler for boredom's sake, head of Walker Inc.

Education: Unknown. Presumed college, as she often speaks of attending one.

Tell us something we don't know: Karen secretly enjoys tacos. All Mexican food, really, but especially tacos. It is the only time she can be seen actually injesting anything that isn't pills or alcohol.

History: Not a whole lot is known about Karen's past, as she doesn't particularly like to speak about it - and she can't always remember all of it. But it is known that it was rough because her mother often incorperated her into money making and grifting schemes.

She may or may not have gone to Sarah Lawrence, and may or may not have had an illicit affair with Ronald Regan (among others).

Karen met Stanley in the 80s, but didn't actually get together with him until ten years after they met. Due to various marriages. She has no actual sexual attraction to him, but does honestly love him - and not just because of his money, though that helps.

She entered the lives of Will, Grace and Jack McFarland by way of becoming a personal assistant to Grace out of sheer boredom. Over the years she's grown close to Jack, and her hatred for Will has even blossomed into friendship. Her relationship with Grace remains obscure at best, occasionally slipping into lesbianism, and Grace holds her place as Karen's favorite person to mock in their small group.

Stan was arrested and sent to jail, and after a time, Karen started divorce proceedings. They were never finished and she became the head of Walker Inc when he died.

Personality: Karen looks down and mocks almost everybody that she meets. This is especially obvious when it comes to the people in her employ, to whom she will refer as their occupation instead of their names. Occasionally, she accidentally reveals that she has human emotions to the people closest to her, but often recovers it by doing something horrible to somebody else to make herself feel better.

--
What?

John Coffey [20 Sep 2008|12:46am]
IC:

PB: Michael Clarke Duncan
Name: John Coffey
Nicknames/Aliases: None
Age: estimated 30-35

Powers: John has many abilities that he believes are a gift to him from God.

Touch psychic - John can touch people and learn about the things they've done and what sort of people they are.
Negative Empath - John is very aware of all the negative emotions in the world, his empathy is very strong, and causes him to feel what other people feel a lot of the time. It also causes a great sadness in him, as he doesn't want the world to be the way it is.
Healing - He can heal anything except death, when he heals, he takes the affliction into himself and then expels it in a swarm of little black bugs that dissolve in the air. A side effect of the healing is that a little bit of the ability that John has is temporarily put into the person he heals. They are gifted with the ability to feel the emotions John feels from the world, as well as extra energy and a boost in strength. Those that he heals are also gifted with longer life. A side effect for John is that right before he heals and during the process, he is clear headed and intelligent. This passes immediately along with the black bugs.
Manipulation - John can use the black bugs and put them into somebody else, using them as a weapon of sorts. He puts his will and desires into the bugs and then the person they're put into acts out his will. The black bugs are then expelled and the person is left catatonic. (John does not do this a lot, only when he cannot do anything else, and only to bad people.)

It is also generally assumed that John's body heals itself at an accellerated rate.

Handicaps: John is not at all smart. He cannot even tie a knot.

General Appearance: John Coffey is a monster of a man. He is six feet eight inches tall, he is well over 200 lbs, and all of it is pure muscle. His chest is barrel-large, deep, and his shoulders are very broad. His skin is dark and he has no hair on his head.

Other phyisical quirks: John's body is laced with scars that he doesn't remember how he got.

Special abilities: Kindness.

Relatives: Unknown

Occupation: John does what he can for a little bit of money and food.

Education: Absolutely none.

Tell us something we don't know: John Coffey really likes kittens and candy.

History: Nothing is known about John before he comes to E block in 1932. He was wrongly accused of raping and murdering two little girls, but before that nobody knows of anything about him at all. It's assumed he travelled the northern states working where he could and helping out where he was able.

His time in E block was filled with horror and mystery. He helped Paul Edgecomb cure the worst bladder infection of his life, healed Mr. Jingles after being crushed under Percy's heel, and removed the tumor from Melinda Moor's brain all before he was sent to sit in Old Sparky. Paul Edgecomb, the chief of E block tried to find a way to help John Coffey, to keep him from being electrocuted, but John told Paul that he was ready to go. He was tired of the world and the way that people were to each other. He wanted peace.

When they sat him in the chair on his DOE (date of execution), they almost couldn't get the leg braces to close around his massive calves, and John caused a blowout, sucking in the electric current as he died. Sending out sparks and taking a long time to go.

In a shower of those sparks, The City decided it was not time for John Coffey to die, and brought him to live with the others.

Personality: Though John could destroy any human being on the planet without any effort at all, he never would. He's as gentle as a blind, declawed and toothless kitten. He loves and wants to be loved. John is a very sensative man. He's afraid of the dark, and afraid of new places. He cries easily and smiles easily. He would never, ever hurt somebody on purpose who didn't deserve it. All he wants to do in life is help.
What?

Aida Vargas [20 Sep 2008|12:31am]
Character:
Deity Name: Huitaca
Pantheon: South American, Muisca Confederation, what is now known as Colombia
Current Alias: Aida Vargas
Apparent Age: Early 20s
Occupation: Bartender

Personality:
Huitaca tends to reside alongside the mortals, as they have the most fun. She flits from Mardi Gras in New Orleans to Carnivale in Brazil to Saint Patrick's Day in Dublin to New Years in Las Vegas, giving her life to the party. She is never far from entertainment and pleasure. It is, after all, what she's all about.

She's rather nomadic, deciding to pick up and go somewhere else on a whim, or if she has a feeling that she'll have a better time. She likes to surround herself with people who are giving themselves over to pleasure. Doing what they want to do. She's very attracted to deities that share her nature, and tends to gravitate toward them, setting up temporary to permanent residences so she can be near them. At this point, she can't really remember just how many places she has to call home, or has previously called home.

Highly irresponsible, highly adventurous.If it seems like it's a good idea at the time, that's all that matters. Huitaca will do what she can to encourage people to enjoy themselves. She cares not if it ends in the ruin of their lives, as long as they're having good times while she's there. She is like a river, her surface appearing to be one thing while her currents are strong and wild.

Huitaca can be extremely persuasive. She uses her looks and her wiles to get what she wants from people. Some regret it later, some never remember what they've done. As much as she enjoys being around and watching humans, Huitaca doesn't really care for them at all. They are nothing but toys to her. Things to play with for a while and then throw aside and forget about. Their lives are brief and their bodies too fragile.

She sees nothing wrong with just dropping in on people she's become friends with over the years, no matter what situation they might be in currently. She tends to not pay attention to the bad parts of the world, plagues, wars, disease, famine. It's all boring. She will invade personal space and insist on things until she completely pisses somebody off or they bend to her will. The latter is what has happened for most of her life, though she is no stranger to spiteful words.

Very much, Huitaca enjoys feeling wanted. She will tease and flirt until somebody is entirely hooked on her, then after she's had her way, more often than not she'll pick up and leave again. She might occasionally return to abuse the new relationship (though never in ways that the abusee would object to), but she has never had one steady and constant face. Or rather, not just one at a time.

History: Some myths equate Huitaca with the goddess Chia, wife of Bochica. She is not, however, an evil moon goddess known for causing floods to spite anyone. She doesn't really dig on the deaths of multitudes, though she is, thanks to the nay saying and slurs of Bochica, considered evil. She's also never been married, thank you very much. Why tie yourself down to one person when there are literally thousands of bodies in the world which are fun-worthy?

Before Brazil was Brazil and Colombia was Colombia, there was a little place called the Muisca Confederation. The people were known also as the Chibcha. They ranged all the way to what is now Central America. Their language is older than Aramaic and now quite extinct, except in a small town called Cota.

They had their gods, their goddesses, but none was quite so tempting and confusing as Huitaca. At first they saw her just as a beautiful creature, celebrated her and worshiped her. She had many alters and many followers. Who wouldn't want to be a faithful of a Goddess of Happiness, Pleasure and Drunkenness?

But Bochica, perhaps out of jealousy of the attentions given her, or because he couldn't have her, started to speak ill of her. Telling her followers that she was evil. That she was a temptress. That she was up to no good, and they would all pay in the end. He accused her publicly of things she may or may not have been a party to, and informed all who would listen that her behavior was unbecoming a goddess. To further his point, he cursed Huitaca, causing her to become an owl, a form she still suffers from, but not because of. Huitaca didn't then, and doesn't now, let this form hinder her good times. Even during the hours that she's forced to be an owl (from one pm to seven pm every night) she can be seen having a good time. At times going so far as to get herself good and drunk and try to fly in a straight line.

It doesn't really need to be said that Bochica's words forever stained Huitaca. She lost her pure followers and retained only those who were more prone to the evil. It ran so deep in the stories that she was wicked that even to this day true believers in the gods will sign against her in with all the other, truly nasty gods.

Not that it bothered her all that much. Huitaca found that she could have just as much fun with the tainted followers as with her pure ones. If not more so. They were far more willing to give in to her sly words than anybody else.

Then when the Portuguese came, Huitaca discovered that there was an entire world outside of Muisca. That world held multitudes of people who were having fun and ignoring the rules. Just the sort that she enjoyed. She took off, immediately to broaden her horizons. Almost right away, Huitaca discovered that people in these other, strange countries embraced her ideals and practices. She found the Greek and the Irish to be particularly filled with fun, considering their enjoyment of the spirits and various other activities of debauchery. But they weren't the only ones. She started to travel madly, looking for places to party and people to celebrate life with. Skipping over the whole of England entirely for a very, very long time.

Time passed quite quickly, as it tends to when one is having fun. Huitaca decided it was time to return home and see if she could redeem herself in the eyes of her people and pantheon. Of course, when she got there, home was gone. The Muisca were no more, leaving her instead with Colombians who barely remembered they'd once loved more than one god, let alone a goddess like her. She decided then that it was time to forget about old times and find new things to occupy herself with.

She has, since then, settled in America. She goes where the party is, goes where the most fun can be had. From underground nightclubs hidden in urban areas to country-wide celebrations, to house parties she wasn't ever really invited to. Huitaca loves it all.
What?

Les nabis [20 Sep 2008|12:28am]
Modern art is a general term used for most of the artistic work reckoned anywhere from the early 17th century until the present time.

Modern art refers to the new approach to art which placed emphasis on representing emotions, themes, and various abstractions. Artists experimented with new ways of seeing, with fresh ideas about the nature of materials and functions of art, often moving further toward abstraction.

The notion of modern art is closely related to Modernism.

Does it make any sense?
Character:
Deity Name: Modern Art
Pantheon: New Gods
Current Alias: Les Nabis
Apparent Age: Early to mid forties.
Occupation: Freelance art critic

Personality: Les can be a little bit pretentious about a lot of things. From the way people are dressing to what they're doing with their houses. He is extremely pretentious about all things that have anything to do with art. Stuck up and snooty, and has no compunction about telling people just what he's thinking. Those who spend much time around him have to either have the same mindset as him, or be very tolerant.

He's not very nice at all to his hangers-on, those lowly wanna-bes who aren't really anything special but like to pretend they are.

On the other hand, he's extremely kind to those he genuinely likes and appreciates. True artists and honest believers in the Bohemian ideals. Those of whom he can see the souls of and know that they really do love art and find beauty in things that others see as ugly.

Les can be catty as well, but that's nothing new or special to the types who frequent galleries. Or theaters. He's moody and bitchy and might say something horrible to somebody he likes, but he'll make up for it as soon as he feels better with something so fabulous that it will hardly matter what he's done.

Down deep, he is really a nice guy, but you have to dig. And you have to be somebody pretty special to see that side of him.

History: Modern Art stretches all the way back to the 17th century, but didn't really become very notable until the 19th century when several different movements cropped up to support it and bring it into the public eye.

While the god who represented Modern Art came into being in the 17th century with the emergence of those artists such as Solimena, he remained fairly small and weak. These artists were popular, but they weren't doing much for him as the commissions of work during this time were secluded to mostly the monarchy and the church. As the aristocracy began to gain forward momentum in the art world, and began to acquire their own pieces, the god got stronger. His real boost didn't come until Romanticism hit the mainstream, however.

After World War II, when American modern art sculptors started getting notoriety, Modern Art migrated to the United States and took up the name Les Nabis, a name lifted from a group of Post-Impressionist avant-garde artists from France in the 1890s.

From there, things just kept getting better for him. The introduction of such names as Jackson Pollock and Andy Warhol brought him to a level of power that he'd never imagined, and it was all uphill from there. People in general started taking more of an interest in art, going to galleries on a regular basis, hanging expensive pieces in their homes to show off to their snooty friends, or just for the love of the work.

Modern Art doesn't really pay attention to those that might consider themselves to be rivals to him. He honestly doesn't believe that anybody can live up to him, or his aspect. Anybody who approaches him with anything vile in mind to say will just get venom spat back at them and then the cold shoulder. If they don't just get the cold shoulder to begin with. He does revel in helping others out with their rivals, though. He delights in little mind games and wars meant to destroy those against the people he cares about.
What?

Eden Sawyer [20 Sep 2008|12:21am]
IC:
PB: Rory Cochrane

Character Name: Eden Constantine Sawyer

Age: 17

Date of Death: November 17, 2007

Amount of time since death: One Hour

Cause of Death: Accidental drowning

Does your character know that they're dead?: Nope

Does your character have any issues to work through before they can move on?: Eden's issues have to do with life and what he wasn't allowed to do or couldn't do because of his narcolepsy. He feels cheated, and angry, because of it.

Strengths: Eden has lived with narcolepsy long enough that he knows how to deal with it, even if he doesn't like it. He's certain about almost everything he does, and if he's not, he fakes it.

Weaknesses: His biggest weakness is the narcolepsy. He can't drive, and can't do other things that normal people get to do. He's never been in a relationship because he doesn't have faith that there's anybody alive that can handle it. Cigarettes are another weakness, Eden is hopelessly addicted. He also likes to drink, even though it makes the narcolepsy worse. He also has a mild addiction to cocaine, he experimented with it when he first started real school and found that even though it makes him crash hard, it helps him stay awake during the important things. He has to rely on other people too much for his liking, which means that it's very hard for him to ask for help.

Relatives: Amos Sawyer (father), Amanda Sawyer (mother)

Occupation: Eden can't work due to the narcolepsy.

Education: Junior year of highschool.

Physical description: Dyed black hair and dark green eyes make Eden look rather striking. He's of average height and weight, and aside from his eyes is rather unremarkable. He likes to wear all black, but wouldn't ever consider himself to be goth and definitely not emo.

Pre-Death biography:For as long as he can remember, Eden has fallen asleep randomly. At an early age he was diagnosed with narcolepsy. Upon diagnosis, Eden's life became very limited. He was told he would never drive, never be able to work in a warehouse or anywhere else where he might have to lift things or operate heavy machinery. He was told it would be likely that unless he worked for a very understanding boss, or found a way to work from home, that he would never be able to join the working world.

Eden escaped into books and buried himself in writing. He was home schooled for the first several years. But what he was being taught bored him. Eventually his parents brought in tutors, but Eden craved interaction with his peers. Finally, as he entered what would count as ninth grade for him, he tried to convince them to enroll him into a public high school. There were many meetings with teachers and councilors, doctors appointments, long family talks. Eden wore them down and he was enrolled for freshman year.

Before he could get there, however, Eden started waking up in strange places. At first it didn't seem like it would be a huge problem, but then he discovered himself waking up in places that took hours to get to. There were many embarrassing calls home for his parents to come pick him up. There was another round of doctor visits, and the doctors informed him that he was sleepwalking due to the stress he was under. He was determined to continue the plan of entering public school, however, despite his parent's warnings and concerns. He worked harder than ever at meeting the minimum requirements.

The day finally came that he walked into the very large building that housed the school he would be attending. Eden was amazed. He felt like he was dreaming. As per previous arrangements with teachers, he was placed in the seats towards the back of the room, so that his narcolepsy wouldn't be a bother to the other students. It also made it easier to explain any wandering away.

In his second year of school, Eden was introduced to cocaine. He found that if he snorted enough, that he would stay awake through the whole day. Which meant that he could keep up with the work, and that he didn't ever end up in strange places during school hours. It made things at home a little harder, though. He fell asleep more, and on a more constant basis. Eden made the decision to continue going this way, however. Being more normal in school was far more important to him.

As he entered his junior year, Eden had been introduced to a myriad of different substances. He stuck to cocaine as his mainstay, but discovered he also really liked alcohol. When he passed out from drinking, he never woke up anywhere but at home, even when he was incredibly stressed out. Eden was snorting to keep himself awake during the day and drinking himself to sleep every night.

His accident happened one night while he was out with friends. His cocaine stash had run low, and he'd thought that he could make it for a while longer. When everybody decided that they should go to a swimming hole, Eden agreed. They eventually coaxed him into the water, and that's when his narcolepsy hit.

Post-Death biography: Eden is just trying to figure out what the hell is going on.

Personality: He's a good boy at heart, and usually goes out of his way to stay out of trouble. His parents don't know about his habits, which he works hard to keep from them. He's got a bad streak though, finding himself in the middle of mischief when he isn't actively trying to be a good person.

Eden is a writer. He carries around a small leather-bound notebook, and writes in it often. He keeps an online journal that he can update where ever he is. He's also a reader. He's read all of the greats, his favorite being Oscar Wilde. He reads new authors as well, but mostly just for fun.

He's not much of a joker, but he does have a good sense of humor.

First person writing sample:

Third person writing sample:
What?

Nikolai Voikevich [20 Sep 2008|12:21am]
PB: Alex O'Loughlin

Character Name: Nikolai Grigori Kostya Lyov Voikevich

Age: 29

Date of Death: August 15, 1955

Amount of time since death: 52 years

Cause of Death: Gunshot wound to the temple. Suicide.

Does your character know that they're dead?: Yes.

Does your character have any issues to work through before they can move on?: Nikolai cannot pass on because of his suicide, but all of his issues from life have stayed with him. He hasn't worked on any of them, since he's resigned to life on Victory Island.

Strengths: When it comes to anything but romance, he's a realist. He knows what life brings, and how often things can go wrong. Equally, he knows they can go right too. It's all a crapshoot, and he knows it. He learned this the hard way, so he's often prepared for whatever comes.

Weaknesses: He's a hopeless romantic, even in death. To him, there is nothing more important in life except probably photography. He falls in love quite easily, and sticks with it until the girl he desires has to beat him away with a stick. Due to the loss of his great love, Nikolai is also quite bitter. It tends to get in the way of his personal relationships. He doesn't trust easily, and he doesn't let people get too close.

Relatives: Nikolai Voikevich (uncle, died at age 3), Lyov Voikevich (father), Valya Voikevicha (mother), Grigori Voikevich (paternal grandfather), Ksenia Voikevicha (paternal grandmother), Kostya Mikhaylichenko (maternal grandfather), Evgenie Mikhaylichenka (maternal grandmother)

Occupation: In life Nikolai was a photographer. He didn't make a lot of money, and what he did make went to film and new cameras. On Victory Island, Nikolai works in the Visitor's center.

Education: The equivelant of highschool.

Physical description: Nikolai is a tall man, above average. He's got dark hair and hazel eyes. He's thin and a bit too pale. Perhaps attesting to the amount of time he spent in life inside and taking photos of things. He's got the body of a photographer, too. No time for working out, or eating, he's not particularly muscled. He's only as fit as a guy who likes to climb things to get downshots can be.

Pre-Death biography: Nikolai was born in 1926, on August 15th to parents who had been quite positive that they wouldn't be able to have children. He was a surprise to them, and occasionally not a particularly happy one. By the time he was born, however, his mother had fallen in love with him and treated him like her golden prince. He was named after his father, both of his grandfathers, and his uncle who died at the age of three from unknown causes. Neither of his parents wanted to anger anybody, and they both had ideas of what their child's name should be. Considering he was a bit of a miracle, they figured they should get all the names in that they wanted at once, just in case. It turned out that it was the best thing to do, as Nikolai never got any siblings.

He wasn't very interested in school growing up. Everything bored him, even the art classes. He liked looking at things. He liked all the different ways they could look at different angles. He would often close one eye and then the other, just to see what the difference might be. Vivid colors interested him, things in black and white interested him more. It wasn't until he found a camera at a crime scene when he was 13 years old (and stole it) that he really discovered what he wanted to do. He found out that he could make the whole world look black and white if he wanted to, just by changing out the film.

When Nikolai hit fourteen, he began falling in love with all the pretty girls at school. And on the street. And in stores. And at parties. And at the park. Everywhere he found a pretty face, he found love. He would capture them with his camera and try to flatter them into liking him back. Occasionally, it worked. Every time things ended, Nikolai wound up heartbroken.

His higher education years were really no different. Photography and girls were his life. School was just something he had to go to in order to make his parents happy. He didn't care about his marks at all, only keeping them up to a level that would keep him out of punishment. He took pictures everywhere at all times, not caring about rules or what people said to him. Nikolai fell in and out of love several times before the end of his schooling. Each girl was treated like she was the only girl in the world, and when they were gone from his life, he mourned them as if they'd died.
This period of time was hard for other reasons, too. Germany had invaded Russia and the Great Patriotic War had broken out. Russia fought for her citizens and the citizens fought for Russia. There was massive upheaval and several deaths. It looked for a while as if Germany might win, but the Red Army defeated the Nazi offensive at the Battle of Stalingrad in the winter of 1942-43. Life became more difficult after, but survivors felt as if they'd gained much.

Post-schooling, Nikolai found a job in photography. He would freelance for the papers, and for people who needed pictures taken. He did portraits as well, to fill in the gaps. After a while, he began selling his own work as well. It didn't bring a lot in, but it made him proud. He lived in a one room apartment, with a pile of clothes and a mattress. The bathroom was hidden only by a curtain he'd hung himself. Nikolai was poor, but very happy.

He lived like this, alone for the most part, until he turned twenty three. For the most part, he'd given up on relationships due to the heartbreak he'd suffered previously. He did his best to focus on his living and livelihood. And then Zoya appeared. Zoya Eltsina appeared out of nowhere at Nikolai's very first showing at a gallery. She walked in and went right to his favorite painting. Tall, blond and green eyed, she caught Nikolai's attention immediately. He approached her cautiously, talking to her about the photograph she was looking at as a viewer, not the artist. She responded positively and he asked her out. Nikolai didn't reveal himself to her as the focus of the showing until their third date. By then he was in love.

They found happiness in each other for five years. Zoya moved into Nikolai's one room flat, quite glad to do so. She was supportive of his photography, and in being such, didn't want him to have to worry about money, or paying for anything he couldn't afford. She worked, and was the main breadwinner of the relationship, but didn't mind it at all. With life, and love, and photography, he really couldn't ask for anything more. He worried occasionally that his lack of real income would drive Zoya away, but it never did.

She was taken away from him in 1954.
Russia had stopped demanding reparations from Germany. The Berlin Conference had taken place. Vladimir Mikhaylovich Petrov had defected. The Soviet Union had tested it's first nuclear weapon. And Zoya Eltsina was killed in a botched store robbery.

For a year after her death, Nikolai mourned. Made sad attempts at going on with life. But he'd lost the one woman who had ever loved him with the same passion that he'd loved her. She'd supported everything about him, instead of trying to get him to change. She'd been everything to him, and even his photography suffered her loss. At first his photos were merely sad, but they took a very violent turn to the disturbing before he stopped being able to take pictures at all. After that, he stopped caring about everything altogether. There was nothing left to sustain him.

On his birthday in 1955, Nikolai bought a gun from a man on the street and used it to kill himself.

Post-Death biography: It was a cruel joke to Nikolai that he should continue living after he committed suicide. And there was no doubt in his mind that he'd done it. He knew he was dead. He wasn't in Russia anymore, and he could remember very clearly the smell of the gunpowder burning his flesh and hair.

After he finished resisting the absurdity of the situation, he searched in vain for Zoya. He was sure that she must be waiting for him. She'd only died eleven months prior. He didn't listen to the people who told him that she'd moved on. He wouldn't. A love like theirs would transcend, and she would wait. She had to have known that he would follow shortly.

Unfortunately for him, she'd moved on very quickly after she'd died.

It took Nikolai a very long time to get over this. Heartbroken once more, he tried to figure out a way to kill himself again. When that didn't work, he figured if he just stayed in the small one room apartment that looked just like the one he'd shot himself in, that he'd just move on eventually. When that didn't happen either, Nikolai finally resolved himself to learn what he could about where he was.

He settled in to his new life uneasily. Slowly. He had to chip away at himself until he felt alright with everything. Eventually he began taking pictures again, and as the living world changed and evolved, Nikolai found himself with newer and more interesting versions of cameras. He held on to his old one for nostalgia's sake, but tends to prefer the fancy things the digital age has wrought.

Even with so much time passing, it's still occasionally hard for him. He doesn't understand all of the new technologies, and there are times when he gets depressed about being stuck on Victory Island. But his job at the Visitor's Center keeps him busy helping out new faces, and old faces that have just figured things out, and his photography helps to whittle away at the rest of the time.

Personality: Nikolai can be hard-headed and stubborn at times, but only if he's really fired up about something. He's gotten over the unwillingness to change he used to have due to the island and the way of life it holds. He's passionate about a lot of things. Photography and women, mostly. But if something strikes his fancy, he'll go at it full steam. He's a nice guy, friendly and helpful. He might be considered shy, but it's really the bitterness about Zoya's death that keeps him from getting close to others. There are naturally a few people who have broken through his wall, so it's not impossible to do so.
What?

Sasha [20 Sep 2008|12:18am]
IC Info

Character Name: Sasha

Aliases: Pride, Vanity, Lust, Spiritus Sancti (Holy Ghost), Alexander (unknown to Sasha)

Birthdate: February 14, 1004

Hunter-net Alias: NA

Occupation: Lord only knows how he got it in the first place. Victims. Good investments. Inheritance. All Sasha knows is that when he got himself a new apartment, a letter came to him from the bank. Fancy envelope saying that his family's account was still in tact and being handled by the bank manager herself. He has money enough to see him be comfortable. That's all he cares about.

Currently, Sasha holds no job. Doesn't really particularly understand the point, if he's got the money he needs.

Current Residence: A small, but nice one bedroom apartment.

Appearance: Sasha has adapted quite well to the modern age. Once he woke up and discovered it was there, anyway. He tends toward the more gothic/rivet head side of attire. Liking to wear all black and do strange things to his hair. He'll wear almost anything he finds if he likes it enough and considers it pretty. Generally speaking, he keeps himself clean, as he can't stand things being dirty. He doesn't like anything to smell funky, let alone himself, so he showers more than once a day.

Sasha's hair is actually short and grayish in color, but he changes it so much and uses so much dye and extensions that it's difficult to say what it really looks like at times. His eyes are a pale shade very close to his hair color, but only Sasha knows his true eye color, and he might not even be able to tell you that.

Embrace: Long, long ago on a day that Sasha can't remember, in a year he couldn't have named even back then, he'd been held in a small cell. He remembered how dark it was, and at times he can recall the scent of moisture. He was twenty then. That much he knows, now. He was being held for being a raving madman, ready to be put to death for many crimes, none of which he'd actually had anything to do with, and some of which weren't actually crimes.

His insane raving in captivity caught the ears of a passing stranger. A stranger who spent enough time listening to know the name of the boy and a few key details.

She visited, claiming to be the boy's aunt. Telling them details that only a family member would know, so they thought. Sasha didn't recognize her, but who could believe a lunatic when they screamed out that a stranger was in the cell with them?

The stranger embraced Sasha without telling him who she was, or what the gift was that she was about to bestow. After a week of visits, teaching him little things, she was gone.

A week after that, so was Sasha.

Clan: Malkavian Antitribu

Generation: Fifth

Position: It is rumored that Sasha worked for the Prince of the city before he went into Torpor. Sasha himself remembers nothing of this, and can't even say if the Prince now is the same person it was before he Slept. Currently he holds no position, and doesn't particularly want to.

Abilities / Skills: Sasha is a seer. It may be what attracted his sire, but only she knows. Since he woke up from Torpor, he hasn't been able to kick start this ability again, whether because he subconsciously doesn't want to, or because it's remained dormant with him so long that he needs help, is unknown. Either way, he doesn't have access to it, but it doesn't bother him very much.

He's quite skilled in many different kinds of art, and is a master violinist (though he'd swear he never took lessons).

Flaws:
Nightmares
New Arrival ( You are very new in town, and have no concept of the city's current events, politics, and history.)
Infectious. (You spread insanity with the Kiss. Your prey gets a temporary Derangement for a week.)

Merits:
Immaculate Aura (Your aura does not give away your insanity.)



Disciplines:
Dementation 4



Incubus Passion: Greatly amplify emotions present in a victim
Passion: Amplify or dull emotions present in the victim, increasing the difficulty of frenzy, Virtue, and other rolls
The Haunting : Inflict maddening visions upon a victim
Eyes of Chaos : Gain insight into the nature of something through seemingly random patterns

Confusion: Make someone wander around in a daze
Silence the Sane Mind: Suppress part of the victim's mind, making them confused, enraged, catatonic, etc.
Voice of Madness: Provoke extreme fear or anger in victims
Total Insanity : Give someone five temporary derangements

Presence 2


Awe : Make your words seem interesting and reasonable to those who hear you

Dread Gaze: Frighten someone with a look
Entrancement: Make someone obsessively want to please you

Obfuscate 3

Cloak of Shadows : Remain hidden so long as you do not move
Unseen Presence: Become invisible to others so long as you do not attract attention
Mask of a Thousand Faces : Change your appearance and mannerisms to mimic someone else



Derangements:
Obsessive Compulsive Disorder
Multiple Personality Disorder (Dormant.)
Reality is Slipping (One's hold on reality is founded on how recently they have fed) (I have a chart for this)



Background: Sasha was born under the name of Alexander in the year 1004. His mother knew from the start that there wasn't something right about him. She always felt ill at ease around her boy, even if she made sure to never let on to her friends or family. When they were alone together, she would place him in his room and leave him there, retreating to the corner of the house furthest away from him.
It never seemed odd to him, as he never was allowed to play with other children, so he had no idea how parents were supposed to act toward their kids. He accepted it as normal and went with the flow of it. Loving his mother when there were other people around, appearing to be the perfect son, and then letting her ignore him when they were alone. She seemed happiest that way, and what made his mother happy, made Sasha happy.

Near his fifth birthday he started having horrible dreams, nightmares, even night terrors. Even worse, they started coming true. His mother became more afraid of him after he woke one morning and told her how his father was going to die, and hours later a messenger appeared to give the grave news. He could predict it, with his dreams. She kept it quiet. She knew what the people of their village would do to him if they found out. As much as she feared him, she didn't want her son to die.

Things only got worse. The visions started coming when Sasha was awake. At times, he would look at a person and know something about their future. It never worked out well when he attempted to tell them. They always ran from him, afraid.

Sasha neared his sixteenth birthday, an outcast in his village and several nearby. His visions weren't all they were afraid of. Sasha's strange hair and matching eye color grated on them. They wanted him dead, but they could do nothing. By law he'd done nothing wrong.

It was a gypsy girl that gave him the name Sasha. An endearment in her language for the name Alexander. She loved him for his oddities, for his abilities. She tried to help him. He convinced her to stay behind when her family moved on, so he could have some kind of companionship. She lasted six months before she was found dead, torn to bits, with Sasha sitting over her, blood smeared on his arms and face. He himself couldn't tell what had happened, so they took him, finally able to be rid of him, and locked him away.

He stayed locked up for four years before his sire visited him. All the while descending more and more into lunacy. Screaming through the night. Biting himself and anybody who would come near. Trying to tell people their futures, and when rebuffed, becoming extremely violent. By the time the stranger visited him, all he knew of himself was the name Sasha. He remembered none of his life before the cell. He couldn't recall his mother, his father, or the gypsy girl. Often times he would spend hours screaming out his own name and nothing else.

After his Embrace, Sasha became quiet. His brain cleared up some. The insanity felt deeper rooted, and yet, he could see what was real and what was not. He could tell the difference between what he wanted things to be and how they really were. Something he hadn't been able to do for years. He felt calm. Capable. His sire told him very little of what he needed to know. Only giving him the basics of his abilities and what he needed to do to survive. She was gone before he could even think to ask her for a name.

A week passed in which Sasha got used to his new abilities. Where he became able to glean a little bit of his life before all this. Names were lost to him, faces utterly gone, but events, oh, events came to him clearly. He recalled actually killing the beautiful gypsy girl, he remembered their conversation previous. How she was dying. How she wanted to be a part of Sasha forever. How he'd agreed, killed her and then found himself encased in sorrow. How at first he had thought to try to find the illness inside of her and dig it out so that he could eat it and die too, and then how he'd gotten caught up in the blood and the gore, eating everything he could manage to. How he'd been caught.

And then the years in confinement.

Sasha decided he didn't want any more of it. The next time the guard came in to feed him, Sasha slaughtered the man and made his escape.

Ten years of wandering, doing what he could to live, and living in the darkness of deep forests. He had no idea that there were others out there like him until they came for him. Finding him by feel. At first they'd thought to kill him, noting his feral appearance and his inability to recognize others of his kind. A sudden bit of information that Sasha never did discover the nature of had them changing their minds. He was taken in to be taught.

They trained him in all ways vampire. In turn, they used his seeing ability to their own gain. Sasha didn't care. He had fantastic new abilities that he hadn't known about, and they were feeding him. He worked for them in exchange for their help, not knowing that they didn't care about him as a person. He had no idea about those that he'd fallen in with.

The years flew by and he was passed from Prince to Prince like an object. The divine right of the vampire taking the role of Prince. In his 500th year, Sasha snapped. Nobody who was there at that moment is alive to explain what happened, and the memory is long lost in Sasha's mind. But that night he lost the identity of Sasha and became three. They called themselves Pride, Vanity, and Lust. Names that could just as easily describe himself as it could all of those around him. The personalities would work in tandem as well as separately. Coming from his throat as three distinct voices, one of them - Pride - being female.

The Prince's toy was put away for a long while after that. Hidden in different places to keep him from the general vampire public. He was a rumor, and nothing more. A legend. His visions took on eerie qualities, delving deeply into the heart and soul of the asker so much so that the askers became fewer and fewer. They underwent a special sort of torture in the name of their need, so the seer was only asked questions when situations were dire. It always seemed to those who met him that Sasha enjoyed the torment he inflicted on others. He appeared to them to be gleeful at their pain.

Eventually he was set up in a lavish place, locked down incredibly tight. Only one person ever had a key at a time, and every year the locks were changed to assure that nobody would have copies. They gave him books, instruments, art supplies, anything he requested. They had vampires go in to teach him new things as he wished it. Anything to keep him happy, and to keep those nearest him safe.

Just as suddenly as it happened, two hundred years later, the split reversed itself. Pride, Vanity and Lust vanished and Sasha became whole again. Only now with a serious stigma hanging over his head. He was placed back into service and allowed back into public, but not without a keeper. Because of his actions, his attitude, and his strange presence (both physical and otherwise), and alluding to his value to whomever owned him, he became known as Spiritus Sancti (the Holy Ghost). His name, it seemed, was lost to the outside world forever. Only he knew it, and he wasn't sharing.

Much of his life previous to becoming a vampire was completely gone for him. He no longer even recalled the Gypsy girl or the name Alexander. He couldn't remember his father at all, and had only a vague shadowy shape in the place of his mother. Even the stranger who Embraced him was starting to lose clarity in his head. The only thing he could remember of her was her scent. A strong smell of orchids.

In 1850, Sasha decided it was time to go into Torpor. He had no desire to be a servant of anybody else any longer, and he was tired. Then to top it off, many of the younger generations were becoming the sort of vampire that he could not stand. It seemed very much like the best idea for him to do.

The year is 2007. Sasha has finally woken up from his long slumber. Slightly confused at first, but fascinated by all the new things around him. It didn't take him long to fit into the new world, stricken with chaos as it was. Strange things, strange people. He took to it immediately.

His desires now float around finding companionship, or at least a like mind. And shiny clothing. Also, staying away from those who would seek to sample his blood is high on his list of priorities.

Personality: Sasha is a confusing individual on the best of days. He has the things that he likes and doesn't like, and for the most part they at least follow a theme. But they can change at any time, and something he was raving about the day before, he might completely ignore today. He is very clearly quite insane, and always has been, from what anybody understands, even before he was turned. His Embrace might have made him more sane, actually.

His inability to remember certain things can be attributed to Sasha's inability to at times tell reality from fantasy. It could also be noted that sometimes he just doesn't feel like remembering things.

Played By: Perish

Writing Sample #1: He was pretty sure that it didn't happen like this when other people fed. Pretty sure. He'd never thought to ask, though, so he couldn't be absolutely certain. From what he'd seen, they fed, the prey wandered away or was left and that was the end of it. When Sasha fed though... they went mad.

Maybe that was a part of why he fed so often. He really enjoyed seeing what people would do when he was done with them. No two were ever the same. Like snowflakes. But it was always instantaneous. The moment the wound was healed, something snapped in them. They were no longer mesmerised and suddenly insane.

He really liked the ones that started screaming. Sure they called attention, but it was so much fun. Or the ones that started biting themselves. Those ones were equally amusing. That's what this one was doing right now. He'd let her go and she'd sat down right on the spot and started gnawing on her own hand. She was bloody, and really Sasha should have left, but she could be sitting there for a whole week, gnawing on that same spot of flesh. He wondered if she'd get to the bone. That'd be good fun.

Writing Sample #2: New things. New toys. New people. New vampires. What wasn't to love about the new world? Sasha could think of a few things, sure. Those pesky low generation fools who kept hunting him, and the cars. (A new thing he'd learned about) Those cars were loud and stinky and obnoxious. And slightly painful at times.

Everything was so shiny. There was so much to explore. How many vampires could say they had something new to look at? Spending 300 years in Torpor had paid off. Definitely. He'd even managed to lose contact with that pesky seeing ability. Maybe he'd try to get it back later, or maybe he'd just leave it gone. For now it was nice to not have visions all the time.

New. Everything was new. So much progress had been made. Especially in clothing. Sasha wanted to find whoever thought of making PVC into clothing and give them a great big kiss.
What?

Ulalume [20 Sep 2008|12:17am]
IC Info

Character Name: Ulalume

Aliases: The Beast, Devourer, Unclean, Abomination

Birthdate: June 2, 1957

Hunter-net Alias: NA

Appearance: Ulalume is elegant. Beautiful. She prides herself on the clothes she wears and the way she keeps herself. At no time would she ever allow herself to be seen as anything less than put together. Recently, she's taken extra strides to this effect, making sure that at all times she appears to be completely normal and human in every way. Blending in perfectly while standing out for her looks.

Unnoticeable by humans, but quite plain to any garou or vampire is the way she smells. It's unnatural to both. It smells neither of earth nor of the cold death vampires tend to carry, and she doesn't smell natural or clean or lupine as werewolves would. She smells very unnatural, tainted. The smell is generally unrecognizable but very bothersome to those who can detect it.

Breed: Homid

Auspice: Waning New Moon (Those of the waning moon (24 hours before the new moon) are supposedly a darker sort, more obsessed with the shadows, secrets, and doom. They are also said to pull ruthless, vicious pranks and use a more biting sense of humor. -WOD Wiki)

Tribe: Get of Fenris

Position: Pack: Nothing. Abandoned by friends and family alike.

Rank: Former: Fostern

Gifts:
Scent of Running Water
The Garou can completely mask her scent, making herself virtually impossible to track. This Gift is taught by a Fox-spirit.

Sense of the Prey
The character, if he knows anything about his prey, can track it down as rapidly as he can travel. This unerring sense of direction operates anywhere, and is used to track spirits through the Umbra as well as to find beings on Earth. This Gift is taught by a Wolf- or Dog-spirit.

Venom Blood
The Garou may change her blood to a black, viscous bile capabale of harming anyone who comes into contact with it. This Gift is taught by any poisonous spirit (Snake, Spider, etc).

Embrace: The Tzimisce can be sick beings on a good day. Then, one day, comes along a particularly sadistic and twisted individual, just as elitist and picky as any but nearly as deranged as an ancient Malkavian. Dark and looked down upon by even their own clan members. Ready to destroy a life to create a monster at the drop of a hat and without a care in the world.

Such was the man that found Ulalume.

He stalked her. He got to know every little thing about her. In his own way, he may have loved her. Unfortulately for her, he wanted something more from her, a thing that she would never have willingly given.

She knew what he was the moment he approached her, and she readied herself for a battle. Unfortunately for her, he was by far stronger. Their fight was short but violent, and Ulalume found herself wrapped in the arms of the deranged monster. He told her what he was going to do, being very detailed. As he fed her on his own blood, she wished for death, be it quick or painful, but was not granted the mercy.

Her death, the passing into the unlife of a vampire, was almost as violent as the fight before had been. It was filled with pain and horror. Ulalume was left writing on the grass while her maker stood above her and watched.

In her anger and anguish, Ulalume turned on her sire that very moment and drained him dry.

Clan: Tzimisce

Generation: 13

Position: Camarilla: Nothing. Not generally recognized as Kindred.

Disciplines:

Obfuscate -

Cloak of Shadows : Remain hidden so long as you do not move
Unseen Presence : Become invisible to others so long as you do not attract attention
Mask of a Thousand Faces : Change your appearance and mannerisms to mimic someone else
Vanish from the Mind's Eye : Disappear right from in front of someone

Vicissitude -


Malleable Visage: This allows the vampire to alter her own body features.
Fleshcraft: Allows the vampire to perform drastic alterations to other creatures.
Bonecraft: Like Fleshcraft except the vampire can now work with bone.



Abilities / Skills: Ulalume went through and graduated highschool, and ended her pain there. She had no desire to have anything more to do with schooling, so she just stopped. This is not to say she's not mentally capable. She's quite intelligent. Even her job at the card shop is an attest more to her skate-by attitude then her abilities. She's very well spoken and can hold her own in pretty much any conversation.

She relies on her looks for a lot of things, however. She enjoys life being easy. Anything she can do to make sure she does't actually have to do work, she will. It's not laziness so much as a sense of entitlement. She can manipulate males to do pretty much whatever she needs of them with a wink or a coy little smile.

Occupation: Previously, she worked as a clerk at a quiet little card shop. Now her money comes from her victims.

Current Residence: A stolen house in one of the nicer San Francisco neighborhoods.

Background: What should be known of her history is known now only to her. Everybody who knew her once is dead. She made sure of that by being the one to kill them.

Ulalume was visiting San Francisco on the day that she was Embraced, she lived in New York, California was a gift to her from her parents. A mix of birthday and encouragement. They were afraid that maybe New York had gotten to her head too much, and she needed a bit of grounding. California was just the sort of place she needed. Everybody was friendly and warm, and there was plenty of things for her to do. Her father, the other Garou of the family, thought that the wide open spaces of California would bring Ulalume closer to the earth, to Gaia. Her mother just wanted her to get a tan, really. It was very unfortunate for her, as the clan curse decided that it wanted San Francisco to be the earth she needed to stay by, and not New York. Which Ulalume had to discover the hard way, as she had killed her sire as soon as she figured out that she wasn't going to die.

She tried going back to New York, and her clan. She wanted her life back. She wanted her friends and her family back. She had been rising in the clan fairly well, doing what she could, and playing what part they needed her to at any given time. She was excellent at talking away fights, or starting them if they needed to be. She'd been highly skilled as the clan scout, and beginning her training with a few others to be an assassin. Ulalume was eager to get back to this, but when she approached those she loved, they stepped away from her. They didn't even have to ask her what happened. They all knew she had changed somehow as soon as she got near. They debated what to do with her. They couldn't let her stay in the state she was, she didn't fit in anymore. None of the spirits would speak to her. So should they just send her out into the world on her own, or kill her? Ulalume felt the rage rise in her, and there was nothing she knew how to stop it. Her humanity was completely gone, nothing left of that in her. There was no control. She slaughtered the members of her clan brutally. What was left of the corpses started decaying almost instantly. Maggots and a strange smell coming from them.

With her clan dead, there was no reason for her to stay in New York any longer, she felt drawn back to San Francisco and decided to follow that urge. When she reached the city, she found a place to stay and days later she was approached by another Tzimisce. Somebody who knew what had happened to her. She introduced herself as Dannielle and explained that she'd been sent to destroy Ulalume, but had decided along the way to help instead.

They decided together that Ulalume would start a new life. One of death and destruction. Her old name was dropped, her old life abandoned. In exchange for teaching Ulalume the ways of the vampire, and the things she'd need to learn about the Tzimisce and their disciplines, Dannielle wanted the deaths of all other Tzimisce in the area, which Ulalume was more than happy to provide.

Together, they've spent many years getting Ulalume ready for her debut. The time is almost near.

Personality: Ulalume is driven by the need for revenge. She hates vampires and werewolves, she hates humans. She hates what she has become, but cannot bring herself to death. She's become manipulative and crafty, doing whatever she can to find the other Tzimisce. She has absolutely no sense of remorse for anything she's done. Even the killing of her clan doesn't weigh on her mind at all. She's in it completely for herself. Ulalume is cruel and violent. She has urges that she doesn't ignore.

Played By: Milla Jovovich
What?

Elizabeth Braddock [20 Sep 2008|12:15am]
IC:
Character's Name: Elizabeth "Betsy" Braddock
Codename: Kam (lust)
Age: 28

Powers: Tantra: cast energy flares that manipulate the libido of other people, causing them to become extremely aroused by anything she chooses, can possess an elephant-like physiology including large ears, stubby fingers, tusks, and a trunk.

Biography/History: Betsy and Brian Braddock were born to a very wealthy family. They had everything they wanted while growing up, and they never once hesitated to ask for it. Betsy was particularly demanding of her parents, though they didn't really ever say no to her. It might account to her spoiled nature.

She and Brian were very attached from the beginning. Being closer than most siblings had any right to be. They shared a secret silent language as a lot of twins do. They seemed to be able to know what the other was up to even if they were across a great distance. Betsy didn't particularly like being away from Brian and threw a fit when she was sent to an all girl's school for the first year of her schooling.

She called and wrote every day, both to Brian and her parents. She told Brian how much she hated where she was, and she begged, pleaded, and threatened her parents with anything and everything she could think of until the year was over. The next year, she and Brian were placed together and things were back to normal.

School wasn't anything that Betsy really gave a care about. She had other people doing her homework for her because she didn't want to. On girls she would use friendship as a bribe. For boys, all she had to do was bat her lashes. It was good to be popular and pretty.

As she grew, nothing much changed. Life was easy for her. Her parents let her get away with murder. She didn't pay much attention in school. She did tests and classwork, and that was it. Somehow she managed to sneak by with a B average. During parent/teacher meetings, she was encouraged to put more effort in, that she could have straight As easily. Betsy blew them all off, thinking that there could be nothing as uninteresting as school.

When she hit 12 years old, everything changed very suddenly for her. Her class was outside for a break when a fight broke out between her and one of the less popular girls. The girl was saying hideous things about Brian, and what Betsy and Brian did behind closed doors, and it enraged her. Incapable of controlling herself, Betsy started to fume. Then came the pain. As she doubled over from it, the girl laughed, which drew a crowd and got them laughing too. There was name calling and horrible things said, which only angered her more.

The angrier Betsy became, the more elephantine she got. It started with her skin becoming a light gray, which could be ignored easily, but then her ears and nose started to change, which could not. She started to grow then, to become very large, and finally the laughing stopped. The children all ran. Betsy had no idea what was going on in the outside world during these long minutes, the pain was too overwhelming. Everything else ceased to exist.

When she was finished, the school yard was cleared except for her and Brian. And Brian looked so very small to her. Betsy didn't understand. He was bloody, and Betsy didn't understand that either. Suddenly, he was hugging her and trying to comfort her. She asked what was wrong, and he told her what she looked like now. It accounted for the size, but made no sense.
The two of them walked home, just like it was any other day, and came across a puddle of water. Betsy looked in it to verify what Brian was saying, and startled herself. She really was an elephant.

Once home, Brian explained what had happened to their parents, and brought them outside to have a look since she couldn't fit through the doors to go inside. They seemed a little less surprised about the change in their daughter than their children had been. There was a brief mention of their older brother, Jamie, who they didn't see very much, but it was left at that. Betsy was taken out of school, and a large shelter was built for her. She lived her life as normally as she could as an elephant. She and Brian spent nearly the same amount of time together as they had previously. The only time they were apart was when he had to go to school. Her own education was continued at home. She couldn't cheat anymore, and with nothing else to distract her, she started to do better.

Two years passed like that. Betsy living outside of the main house as an elephant, missing her brother when he wasn't there. He was the only one who really treated her like she was normal, and she became more attached to him by the day.

One day, out of nowhere, a group of people showed up, sneaking around the property. Betsy wouldn't find out until later, but a rumor had been going around the small town about the elephant girl. A group of teens, including some of her former friends, showed up to take a peek. They caught her and Brian outside, sitting in the grass and talking. Laughter started almost immediately, shocked laughter, but it still hurt. She looked up angrily, and that's when they started to throw things at her. Rocks, sticks, whatever they could find. Brian was furious. He rushed forward to stop them and started beating up anybody he could get his hands on.

That's when he changed.

When Betsy realized what had happened to him, her own changed reversed itself. The shock of Brian being an elephant too apparently startled the trunk right off of her. The kids ran, and it was Betsy's turn to do the comforting.

Brian's return to human form was easier, partially because he saw Betsy could do it. Together, the twins told their parents of the good and the bad news. Betsy moved back into her old room and wondered at her ability.

The twins practiced every day, going back and forth from human to elephant. At times one or the other, or both, would get stuck and have to spend time out in the big building outside. The other would stay too, for comfort.

Both of them were home schooled for worry of them turning into elephants in the middle of class. They became quite large when it happened, and the risk to other students was far too great.

As puberty got to it's really unruly stages around 16, Betsy developed another ability. She found that she could cause people to become aroused by anything she picked. It happened on accident the first time. Her father became lustful toward a banana after she offhandedly told him to go sit on one and spin. The first few times she attempted to do it on purpose, nothing happened, so she gave it up as a fluke. Then it happened again, this time with her mother. After that, she was quite determined to get a handle on it. Mostly for the amusement factor of it.

It took her a year to even be able to do it on command, and longer for her to be able to focus it and really make choices. Little did Betsy know, Brian was starting to go through his own new changes. She was so self involved that despite all the time they spent together and how much they loved and relied on each other, she didn't notice at all the things he was doing.

Their parents died when they turned 18. Since Jamie was nowhere to be found, and presumed dead by everybody who had a say, Betsy and Brian were named heirs of the Braddock fortune, including the lands and titles. This gave Betsy and Brian much more freedom to do as they pleased. They tore down the large outbuilding that had been made for Betsy out of spite.

The next two years were filled with the twins doing anything and everything they pleased. It was a bit of a return to childhood for them. They made no attempt to mask their hate for the humans in the world. Those who had treated them badly. They scoffed at charities and human rights advocates who came to them for money, and gave instead to Save The Elephant funds for their own amusement.

When the mutants in the world came to the public eye, it caught Betsy's attention immediately. There seemed to be two sides of them. Those who wanted to live peacefully with humans, and those who didn't really care about them. The second group appealed to her very much. In an attempt to get Erik Lehnsherr's attention, Betsy and Brian decided to throw their weight around. Literally.

They didn't feel the need to hide themselves or their altered forms from anybody. It made no difference to them either way. People already knew, and they'd already decided they didn't like people as a whole very much. Mutants were better than humans, but even then mutants could be too goodie goodie for her liking.

It seemed like a better idea to make their mark in America where they would be televised through the entire country instead of England where the chance for their news story to air over seas was slimmed down significantly. They packed their bags and set themselves up in Reno, Nevada. A big city, touristy. In full elephantine form, Betsy and Brian wandered and destroyed. No deaths were caused by them, but plenty of things were crushed and quite a few people injured.

All there was to do after that was to sit and wait.

The twins didn't need to wait long. Even as the damage total was still being calculated, they were contacted by Lehnsherr. Apparently they'd done enough to catch his eye. He hired the pair of them on for their brute strength.

For 8 years they have gone where Erik has gone, done what he's needed them to do. They get to visit home very rarely, which is fine by them. They're more suited to the nomadic lifestyle that Erik has set up, and they have people in England who take care of the property for them when they're not there.

Personality: Betsy hates humans. She dislikes how weak they are, and definitely sees herself as superior. She loves Brian quite a bit, possibly more than she should. She protects him when she can, and comforts him when he needs it. She's got a hefty view of herself and her importance. She flaunts her money and her status every chance she gets. She's snarky and a bit rude. Betsy likes things to be just so. If something is even slightly wrong, she will insist that it be made right. And won't give up until it is. She doesn't trust people very easily at all, a wound that was left on her by the friends that turned on her when she was 12.

Strengths: As an elephant, Betsy's trunk essentially gives her another hand. She's able to maneuver delicate things with it, as well as use it to crush and carry. Betsy is well in control of both of her abilities. She also has no qualms about using either one for whatever needs to be done. She doesn't see humans as anything worth crying over, and has never balked at an order to kill somebody.

Weaknesses: She might be a little too dependent on her twin, depending on who you talk to. She clings to Brian because he's quite literally the only other person in the world who knows what it feels like to be an elephant. Another problem she has, and it's generally a big one, is that when she gets angry she has a hard time controlling herself. The angrier she gets, the more elephantine she becomes.

Appearance: Betsy has two appearances, really. When she's normal she's blond and blue eyed, standing at 5'11 and 155 pounds. She's nicely built, but nothing like the American waif standard. She keeps her hair on the short side, and curled. Her clothing tends to reflect her upbringing.

Then there's what she looks like when she takes on the elephantine portion of her abilities. Her physiology leans more toward the African elephant than the Asian, and her body proportions become much more extreme. She stands at eight and a half feet tall and weighs close to 1,500 pounds. Betsy retains the ability to stand and function upright in this form, and has some ability to use her hands, as long as it's nothing intricate. She can, if desired, move on all fours which lends to throwing her weight around better. She's also quite capable of verbal communication while an elephant.

PB: Gretchen Mol

Character Affiliation: Brotherhood

First: You'd think a girl like me would be upset about becoming an elephant. Well, you'd be wrong. I've never been so happy about something in my life. Except maybe being able to make somebody lust after whatever I decide. That can have it's up sides too. But growing that large, intimidating people, that's what I enjoy. Nobody expects it. I think that's what makes it the most fun. Nobody expects it. Even as tall as I am, nobody looks at me and thinks 'that girl becomes an elephant'.

I'm not sure Brian enjoys it as much as I do, but he never makes a stink about it. I've never heard him complain. I'm grateful for that. I don't think I could stand it if Brian were miserable. I can hardly stand it when he's mildly upset.

I hope he's as happy as I am.

Third: Muggers. Never in her life had she had to deal with muggers. They usually didn't even bother with people like her and Brian. They left well enough alone. People who didn't hide their wealth often had weapons, or bodyguards. Not Betsy and Brian. There was no need. Nobody could do as well as they could do for themselves.

Betsy rolled her eyes at the man's gun. Sure, she could get hurt by that gun, but soon after, that gun and the hand holding it would be trampled. That was satisfaction enough. Betsy walked where she was motioned anyway, sending Brian a glance that silently told him this could be fun. He grinned back and followed.

They were pushed into the alley and their jewelry and money demanded. All as usual. Betsy tilted her head and decided what she wanted to do. Make him fall in love with his gun, or just trample him and his friend? Brian was close, though, the alley small. She decided to run with the former idea. Without warning, she cast her hand forward, an invisible energy flare hit the man, and he became immediately infatuated with his weapon. Everything else was forgotten. The other man was so confused that he didn't notice as Brian and Betsy walked past him.Brian paused only to spit his acidic stomach fluids in his face. Betsy laughed.
What?

Character List [17 Jan 2008|11:13pm]


MOD
[info]we_coexist
[info]i_consume Hannibal Lecter
[info]i_seekgod Jesse Custer
[info]i_rebel Jennifer Government
[info]i_worknumbers Ted Earley
[info]i_bite Eric Northman
[info]i_lovemachines Annie Wagner

Mod character - [info]i_jest Jack Napier (the Joker)

[info]deities_dot_com
[info]oizys Oizys / Goddess of Misery
[info]bad_as Deimos / God of Fear
[info]cunningly Anansi / Trickster
[info]epru Ereshkigal / Queen of the Underworld, Goddess of Death, Darkness, Dust and Knowing Within
[info]katastrefo Perses / Titan God of Destruction
[info]slaughter_is The Phonoi / Gods of Murder, Killing and Slaughter

[info]blood_red_sky
[info]darling_boy Cavan Darling
[info]ododlig Eric Northman
What?

Past Characters [17 Jan 2008|11:12pm]


[info]coves
[info]no_sympathy Sympathy Daniels

[info]shadowbridge
[info]dancer301 Kai Vos

[info]caeleste
[info]incendia Sabev Kimyxa

MOD
[info]we_coexist
Dexter Morgan
Desire of the Endless
Gabriel
Marie L'Angelle / Jody + T.C.
Batbots
Delia Thorn
John Coffey
Karen Walker
Bruce Wayne


MOD
[info]vigils
[info]metamorphose Johnny Outlaw
[info]silently Simon Forte

[info]mythologia
[info]helper H.E.L.P.eR

[info]neverneverwhere
[info]reprints
[info]iskupit Piotr Rasputin

[info]ashkelon
Zarthana Lossëhelin

[info]forgotten_gods
The Phonoi /Gods of Murder, Killing and Slaughter
Les Nabis / New God of Modern Art
Matthew Kohl / New God of Cosmetics
Huitaca / Godess of Happiness, Pleasure and Drunkenness

[info]this_oblivionMOD
Nikolai Voikevich
Eden Sawyer

[info]shadowbridge
Sasha
Ulalume

[info]savageland
Piotr Rasputin / Colossus
Neena Thurman / Pariah

[info]x_emplary
Betsy Braddock/Kam

Facetsofblood
Cavan Darling

Killingstreets
Antigone Faust-Sakamoto
Kuro Takahashi

Ashkelon
Zarthana Lossëhelin
Xel'e'zxas Ch'tr'gan

Faeles
Lucifer

jl_beyond
Eva Napier

theleague
Elizabeth Bathory

x_displaced
Cordelia Frost
Megan Gwynn/Pixie
Lucas Emory/Chirico
Piotr Rasputin/Colossus
Brian Braddock/Bastion
Sybil Dvorak/Gypsy Moth
Elias Bogan
Anne Wagner/Binary
Zelig Mattheaus/Shiver V2.0

x_underground
Saint John Allerdyce/Carbon
Neena Thurman/Pariah
Jamie Braddock/Irae
Mikey (Davis Cameron)
Vanessa Carlysle/Aether

whisperhellfire
Emma Frost
Selene Gallio
Hank McCoy/Beast


[info]deities_dot_com
Nike - Goddess of Victory
Khaos - Goddess of Air, first of the PROTOGENOI
Deimos - God of Fear v1.0
Seth - God of Chaos
The Morrigan / Goddess of War, Death, Passionate Love V1.0
[info]one_and_three The Morrigan / Goddess of War, Death and Passionate Love

Experiment17
Shiver Man

mojoverse_x
Gabriel/Warren Worthington III

noir_this
Anya Corazon
Father Damien DeSanctis
Eden Constantine Sawyer

no_serenity
Xander

dystopian_x
Annie
Dani

xinstitution
Mystique
Static Annie
Rogue
Alex Summers

X_origins
Jamie Braddock (Unplayed)


The others
The Phonoi (Unplayed)
Sebastian Valmont
Lorenzo Angelo Olivios
Catherial
Dirdre (Unplayed)
Matt Ito
Nathaniel
James Dean
Victoria Creed (Unplayed)
What?

Awards [17 Jan 2008|11:10pm]































What?

Zelig Matthaeus - The Shiver Man - Younged! [09 Nov 2001|11:31pm]


Character's Name: Zelig Matthaeus
Codename: Shiver
Age: 16
Physical description: He has dark hair, and dark eyes and pale skin. He's generally fairly creepy looking, and doesn't mind that people think so at all. He's average height and weight for his age, though has the clear potential to get bigger.

When in the dark, his eyes glow yellow if he's not in his mist form, or doing anything else to hide himself.

Mutation: Superhuman tracking abilities - he has no idea at all that he can do this. Occasionally he'll find himself face to face with somebody he's been thinking about, but chalks it up to coincidence.

Superhuman strength and reaction time - The strength is slightly noticeable, but as the reaction time is reactionary, he hasn't really figured this part of it out at all.

Reattach severed pieces of his body - Hasn't had occasion to even try. Is not at all aware that this is an ability that he possesses. It might even frighten him a little to know.

Phasing powers allow him to transform into mist, disappear at will, and gives him an interphasing touch that can cause severe pain and dismemberment by dislocating molecules.

phasing also gives him the ability to move through people and objects.

Teleportation - he's unaware if he's able to do this as of yet. He's never tried, and hasn't even thought about it. If he can, he'll have to be taught how.

He is incredibly stealthy, and if he has a scent or heartbeat, they are undetectable to even the advanced noses and ears of feral mutants and animals.

Personality: Zelig is quiet. He keeps to himself. He's fairly untrusting of everybody. He likes having secrets, and he likes knowing secrets about other people. It's difficult to get in and know him, but once he's made a friend, he's fiercely loyal. Of course, his loyalty isn't blind. If he feels like he's being used or betrayed, he'll cut ties.

He is, however, like most boys his age and unconsciously flirtatious, though awkward around girls.

History: Zelig was born and raised in Germany by strict parents who didn't like to see him fail at anything. He's always been pushed and forced to do better. He doesn't mind the challenge, but he'd much rather the nagging didn't go along with it.

His parents were shocked and a little disappointed when Zelig started to edge toward the goth subculture, but they didn't say anything or make him change, because he was keeping his grades up, and staying out of trouble. It was clear to them also that there weren't any outside influences that he could be taken away from, as he had no friends.

His eyes have glowed for most of his life, a thing that has always disturbed both of his parents. It wasn't until he started sitting in and walking through walls that they started to think that they might have a bit of a problem. He seemed to grasp this part of the mutation showing up pretty well, but there was another part that he was having issues with. He could turn himself into mist, and tended to do so under stress.

Zelig started to use his abilities to his own gains, and the more he did it, the more it bothered his mother. Creeped her out. Nothing that her or his father said could make him stop, however.

Days after his 16th birthday, Zelig's parents got a letter from a school in England. They didn't hesitate at all to pack him up and ship him off.
What?

Victoria Creed [08 Oct 2001|01:10am]


Known As: Victoria Creed
Sometimes Called: Tori, Vicky, Vic
Code: Sabretooth

Age: Who knows


Looks like: dark hair, amber eyes with no visible pupils, often
covered by colored contacts, small framed, almost
delicate looking

Inside: Victoria has an instinct for the wild and savagery, but
has gone through pains to make her outward appearance fitting for
normal society. She finds that this way she can get around easier and
accomplish her goals and tasks with little explination. It doesn't,
however, reflect on her innermost thoughts and feelings, which still
contain the need to hunt, and to kill. She uses her delicate
appearance to trick others into trusting her, or thinking she's less
dangerous than she is.
One thing she's not able to hide very well is her cat-like
personality. Victoria tends to purr low in her throat when happy, or
growl/hiss when she's upset, mad or cornered. She's been known to mark
territory by rubbing her chin on things, and curling up in a tight
little ball when sleeping or relaxing.

Abilities: superhuman strength, speed, endurance, reflexes, durability,
hyper keen senses, healing factor, adamantium skeleton and razor sharp
claws
Sabretooth can regenerate damaged or destroyed areas of her cellular
structure at a rate far greater than that of an ordinary human being.
Her "fast healing" ability makes her virtually immune to poisons and
to most drugs. Sabretooth also has a limited immunity to the fatigue
poisons generated by bodily activity; hence she has greater endurance
than any ordinary human being.

Sabretooth has superhumanly acute senses (of sight, hearing, smell,
and taste, although perhaps not of touch), comparable to those of
certain animals.

The Past: The full origin of Sabretooth is unknown. However, her real
name is believed to be Victoria Creed, and she is a superhumanly
powerful mutant. Sabretooth is said to be the ultimate warrior and
survivor, and for years she has been driven by psychotic needs to
hunt, fight, and kill other human beings. Victoria was psychologically
abused by her father, who confined her to the dark basement of their
home. At one point Victoria Creed became the student of the man
called the Foreigner, who became the head of the world's leading
organization of assassins. At some point over thirty-five years ago
Creed had an affair with another superhuman mutant, Mystique, and they
had a son, Graydon Creed, who headed the anti-mutant organization
called the Friends of Humanity and ran for the presidency of the
United States before his recent assassination.

In the early 1960s Creed was a special operative for the Central
Intelligence Agency, who apparently gave her the code name
"Sabretooth." In the CIA Creed frequently worked in partnership with
two other superhuman mutant agents, Logan, code-named Wolverine, and
North, code-named Maverick. Other special agents with whom they were
associated in "Team X" included John Wraith, Mastodon, and Silver Fox.
All had been subjects of the still mysterious "Weapon X" project, a
program seemingly run by the United States government to create a team
of "super-soldiers." Apparently the Weapon X project scientists
introduced an "age suppression" factor into the DNA of Sabretooth and
the other Team X members that retarded their aging, as well as having
another operative, Aldo Ferro, give them false memory implants for
reasons that remain unclear. Hence, Sabretooth cannot trust all of her
own memories.
What?

Nathaniel - Anita Blake Character [08 Oct 2001|01:08am]


Race Lycanthrope - Leopard
Status Alive

Described as pretty, rather than handsome, I think I'm out to change that. I've mutilated my "beautiful" hair, and made it a hell of a lot shorter. It used to be waist length, but I've had enough of that. I know that Anita used to look at it and think it made me look younger. At 20 years old, I don't really need anything that makes me seem younger than I already am. Thanks anyway.
I'm 5'6" and slender. My shoulders are wide, and I'm growing into them nicely. My eyes are unusual, as they are a rich lylac color. I do my best to not retain any kitty features. When I see people that do, it makes me think of Gabriel, and that creeps me out just a little bit.

Anita still pays for my apartment, but soon enough, with Asher's help, I won't need her to anymore. I'm tired of not being independant. I just need to learn the finer points of money and financing crap.

Despite my desire to no longer be a bottom, I still enjoy pain. A lot. I just like sharing it. I like it to go both ways. Don't get me wrong, strap me down and cut me up, and I'll be a willing slave for the night, just don't expect me to fall at your feet anytime you come into the room. I may have done that in the past, but I've grown up.

I've almost died a couple of times. It's an experience I don't really want to recreate.
What?

Matthew Keoni Ito [08 Oct 2001|01:06am]



Japanese born half hawiian, half japanese business man. Dual citizenship. Trilingual. Straight A student.

Sister - Amanda Ito

Girlfriend - Jennifer. Rich. Spoiled. Eyecandy. Trophy wife. Amanda hates her.

Original Character.
What?

Dirdre [08 Oct 2001|01:01am]


http://www.geocities.com/deformedangel/index.html (defunct)

Name: Dirdre
Age: 23
True Age: 613
Nature: Monster
Demenor: Bon Vivant
Clan: Tzimisce
Generation: 6th
Concept: Fallen Angel

Haven:
Old cathedrals. Normally ones that have been burned down and hollowed out. She likes to find ones with remnants. Little pieces of things left over to signify that it was once a house of God. She is comfortable in any old cathedral, however, as long as it holds the old-world style and feel.
Occasionally she will sleep in new churches, but only if she has no other place to go.



...................
0
...................
0
...................
0
7
Animalism.......
0
Auspex............
10
Vicissitude......
9
Celerity........
5
Dementation....
6
necromancy
8
...................
0
6
Herd............
4
Elder Generation
6
Alternate Identity...
4
Elder Status.
4
Influence.....
6
...................
0
3
3
4
3
Enchanting Voice, Catlike Balance.......
Eat food....................................
.................................................
3
Nightmares, dark fate, (1)......
dark secret, eerie presence.........
.................................................
Path of Death and the Soul
0
0
8
Derangements -
Desensitization
Masochism
Body Image Dysmorphia

10
7
5
10
7
5
20
12
8
20
12
8
10
15
7
3
3
Unlimited
20
Human (Conscience, Self-Control & Courage)
1
1
2
5
4
4
2
3
5
3
3
2
7
1
1
6
4
10
1
1
1

Derangements:
Desensitization- Due to the things that she has seen and been through, Dirdre's emotions have turned off. She no longer feels anything at all. The only time that she feels anything is when there is enough pain inflicted on her body, her brain senses it as pleasure.

Masochism- Because of her need to feel, she has this nearly nightly quest to inflict physical pain upon herself. She seeks to feel the sort of pain that she felt when she was embraced.

Body Image Dysmorphia- Brought about by the loss of her love, Dirdre sees herself as ugly. She feels that she is missing a huge part of her body, and while she misses the wings that she tore off her back, the part that she is missing is her love.
She feels that no one will ever want her again. Undesireable. Unloveable. She has tried everything to rid herself of her scars and has preformed many body modifications to try and look better in reflection.


Height: 5'8"
Weight: 125lbs
Eyes: Bright green
Hair: Black
Race: Appears Asian

Description: Very beautiful, it's hard to tear your eyes away from her. Her smile, when she is able to, is stunning. Her eyes hold back her secrets and contain a visible spark. They are perhaps the only way to read her.
She appears of Asian decent but is not truely.

Clothing: Almost always black. Sometimes red. On occasion animal prints. She likes leather and chains. She also likes the sleek professional look. She is never ever dirty or ratty looking.


Tales of the past and present.... )
What?

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